×Safeguards
Limits that only ever get tighter.
Switch them on. A thief cannot switch them off.
×Safeguards
Limits that onlyever get tighter.
Set a daily limit, a wait before a first send to a new address, and a wait on large sends. Tighter takes effect at once. Looser needs every check, then 24 hours.
All off until you turn them on.
×Spending rules
Rules a thiefcan't loosen.
Every rule is yours to set, with example values shown. Tighter takes effect now. Looser waits a day.
Daily limit, e.g.
5 SOL
Set a number, and a day's sends stop there.
New address wait, e.g.
1 h
If you set it, a first send to a new address waits.
Large send wait, e.g.
24 h
If you set it, big sends wait.
×Emergency lock
One switch.Everything stops.
Lock blocks every send at once. Unlocking takes an hour, and needs your phone, PIN and password.
×Changing a limit
Tighter now.Looser tomorrow.
Every change needs your trusted phone, PIN and password. Only the direction decides when it lands.
Tighter
Now
Lower a limit, raise a wait.
Looser
+24 h
Raise a limit, shorten a wait, switch one off. You can cancel it while it waits.
×Sends that wait
A new addresswaits its turn.
Off until you switch it on. Then a thief sending to their own address has to wait first.
- New addressThe first send to an address waits: off, 1 h, 6 h or 24 h. You pick.
- Large sendSends from a line you pick, 0.5 to 10 SOL, wait the same way.
- While it waitsThe send sits in the tray. Cancel it any time before it leaves.
×Unlocking
Lock at once.Unlock in an hour.
So a thief who gets in cannot just switch your lock off.
- LockOne switch and your password. Every send stops and anything waiting is cancelled.
- UnlockYour trusted phone, your PIN and your password.
- Then 1 hThe vault opens after an hour. "Stay locked" ends it, any time before.

